Customer journey mapping
It will be improved...
summarise my project
My project is about how to motivate university students to study. The solution is about they will be invited to study together by making a commitment to their best friends. After a successful meeting, the lottery will appear as a reward to let them have fun together. Fogg Behavior Grid
moodboard for prototype 2
my improved milestone-week 9 now
wireframes about prototype 2
This is part of the wireframe, due to the limitations, just some of them were uploaded.
prototype2- explanations of improvement
My prototype 1 focused on group work in a situation where university students have to work within a big project. But in reality, groupwork maybe rare, and many applications can be found, though most of them focus on the desktop platform. I checked the doodles, Trello, Asana, Monday, Todoist and many other applications, finding that… Continue reading prototype2- explanations of improvement
My previous idea is supported by Persuasive Technology
In chapter 8 in this book, the author talked about persuasion through mobility and connectivity, which means social factor matters.
prototype 2 relevant technology
Persuasive technology comes with the fourth wave computing technology (Fogg 2009). Stanford Persuasive Tech Lab declares that persuasive technology began from Stanford in 1990, when BJ Fogg researched the influence of computers on human’s thinking and behaviours. Additionally, the definition of persuasive technology on Wikipedia is a technology that intentionally changes target audience’s attitudes or… Continue reading prototype 2 relevant technology
Milestone projection
(give a milestone projection on what do you intend to achieve on a weekly basis) Week 1: come up with some ideas Week2: refine your ideas Week3: discuss with our team member to improve the concept Week4: prepare for group preparation Week5: Group preparation Week6: Learn code Week 7: try to prototype Week 8: design… Continue reading Milestone projection